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☠ NEW GAME IN DEVELOPMENT — STAY TUNED ☠     🎮 INSPIRED BY N64 · PS1 · PS2 · GAMECUBE · GAME BOY 🎮     ☠ CHECK OUT THE LATEST DEVLOG BELOW ☠     💀 JOIN THE DISCORD — LINK IN SIDEBAR 💀     🕹 MADE WITH GODOT ENGINE 🕹    

Latest Devlog NEW

Guinda — Boss Fight Progress
Guinda Boss Fight

Working on the main boss fight for Guinda this week. The nun character now has her full attack animation — bow and all — and the enemy AI is starting to feel properly scary.

Ran into some collision detection bugs in Godot but it's all sorted now. More WIP footage on the Discord!

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New Level — The Dungeon Halls
Dungeon Corridor

The dungeon corridor section is done. The spider hanging from the ceiling is now fully animated and hunting the player in proper PS1 low-poly style.

Heavy inspiration taken from N64-era horror titles for the lighting — blurry shadows included.

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Classroom Level Reveal
Classroom Level

Revealed the classroom level! The Game Boy-style top-down view is a fun detour — strict 4-color green palette, pixel characters, the works. First teaser dropped on TikTok.

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