ZombieByte
★ Retro Horror Games from the Crypt ★
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☠ NEW GAME IN DEVELOPMENT — STAY TUNED ☠

About Me

ZombieByte Developer

Hi, I'm the dev behind ZombieByte ☠

I'm an indie game developer obsessed with the golden era of 3D games — N64, PS1, PS2, GameCube. I make horror games that feel like forgotten cartridges found at a yard sale.

ZombieByte is my one-person studio. I handle everything: code, art, sound design, and way too much coffee.

The ZombieByte Story

ZombieByte started as a side project during a long weekend. One prototype turned into Guinda, a PS1-style horror game about a nun trapped in a monster-infested castle.

The name comes from two things I love: horror and technology. Zombie for the undead aesthetic, Byte for the retro digital soul.

Tools I Use

GodotGodot Engine
BlenderBlender
AsepriteAseprite
AudacityAudacity
VS CodeVS Code
GIMPGIMP

Currently Working On

Guinda — a first-person horror game inspired by N64 and PS1 classics. Wobbly vertices, pre-baked shadows, and things that should not exist.

Guinda WIP

Contact

Best way to reach me is on Discord or via email. I read everything, I just reply slowly (boss fight in progress).